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« Prev Comments 1 - 3 of 3 Next »
  • AsnShadowNinja
    AsnShadowNinja said 3 months Edit Delete

    hell yeah

  • niravkaka
    niravkaka said 3 months Edit Delete

    Excellent ..maybe, the slideshare community can help Mr. Radoff build on his key insights ..i work in the online game industry in India and would sure love to get in touch with Mr. Radoff. I can be reached on niravkaka@hotmail.com



    The idea is that the emerging geographies - which have a very young population - and with broadband being all pervasive, huge structural changes will happen (for example, we have seen china and now india should be following soon ..if not later), what is required and is of the essence : Sharing of Insights ..so that the build up happens fast and in the right direction - rather than getting only horizontal, limited traction.

  • sdeniau
    sdeniau said 3 months Edit Delete

    very interresting presentation.
    S.

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    Megatrends in Video Gaming

    from guest003dda, 3 months ago Add as contact

    1153 views | 3 comments | 2 favorites | 3 embeds (Stats)

    Desc: A presentation given at Edinburgh Interactive Festival 2008 titled, "Megatrends in Video Gaming -- or, can Video Games End War?"

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    1. Slide 1:Megatrends in Video Gaming Or, Can Videogames End War? Edinburgh Interactive Festival August 11, 2008 Jon Radoff, CEO, GamerDNA Inc.
    2. Slide 2:Megatrends in Video Gaming Who plays games? Where do they play? How do they play? What’s the cultural impact?
    3. Slide 3:Stereotypes of gamers are either unflattering…
    4. Slide 4:Or simply driven by a desire to categorize…
    5. Slide 5:Gamers are not a media category. Games are played by everyone.
    6. Slide 6:Couples
    7. Slide 7:Parents with children
    8. Slide 8:People of all ages can play Photo credit: Flickr/rachelvorhees
    9. Slide 9:Everyone grows up with games
    10. Slide 10:Games are no longer limited to any type of person. Games are mainstream. <