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Slideshow Transcript
- Slide 1: * reminder: National Talk Like a Pirate Day is Sept 19th! Startup Metrics for Pirates: AARRR! Dave McClure, Master of 500 Hats @ SXSW, March 2008 blog: http://500hats.typepad.com/ website: http://www.500hats.com/ slides: http://slideshare.net/dmc500hats/
- Slide 2: Panel o’ PIRATES! Dave McClure, 500 Hats (moderator) Ted Rheingold, Dogster Todd Vernon, Lijit Hiten Shah, CrazyEgg Lance Tokuda, RockYou
- Slide 3: AARRRgenda Pirate Warmups: EVERYONE! Startup Metrics: Pirate Dave Acquisition: Pirate Ted Activation: Pirate Todd Retention: Pirate Hiten Referral: Pirate Lance Revenue: (sorry, this one’s all you, landlubber)
- Slide 4: Pirate Warmups Ship Ahoy! Yo-ho-ho, Yo-ho-ho! AARRR! More tips: TalkLikeAPirate.com
- Slide 5: Ship Ahoy!
- Slide 6: Yo Ho Ho! Yo Ho Ho!
- Slide 7: AARRR!
- Slide 8: W h y Yo u S h o u ld B e A We b 2 .0 ARRR! E n t r e p r e n e iuter A ra ! P BOOTY!
- Slide 9: Startup Metrics for Pirates: 5 Steps to Web 2.0 Booty! Acquisition: users come to site from various channels Activation: users enjoy 1st visit: \"happy” experience Retention: users come back, visit site multiple times Referral: users like product enough to refer others Revenue: users conduct some monetization behavior AARRR!
- Slide 10: C u s t o m e r L if e c y c le & C o n v e r s io n B e h a v io r SEO Campaigns, SEM PR Contests Biz Social Networks Dev Blogs Affiliates Apps & Direct, Widgets Email Tel, TV 1 . A C Q U IS IT IO N Campaigns, Domains Contests A L 2 . F E RR Ac Homepage / RE 4 . Landing Page t iv Emails & at Product widgets Features io n 5 . Ads, Lead Gen, Biz Dev Re Subscriptions, etc ve nu Website.com e $ $ $
- Slide 11: Q: Business Model? “Business Model” can be one of the following: – Get Users (= Acquisition, Referral) – Drive Usage (= Activation, Retention) – Make Money (= Revenue*) * ideally profitable revenue Note: *eventually* need to turn Users/Usage -> Money
- Slide 12: Founder/CEO Q: Which Metrics? Why? A: Focus on Critical Few Actionable Metrics (if you don’t use metric to make a decision, it’s not actionable) Hypothesize Customer Lifecycle & Refine Choose ~5 Conversion steps (tip: Less = More) Delegate Each Key Metric to someone to OWN
- Slide 13: Product / Engineering Q: What to Build? Why? A: Build Features that Increase Conversion Wireframes = Conversion Steps Measure, A/B Test, Iterate FAST (daily/weekly) Optimize for Conversion Improvement 80% on existing feature optimization 20% on new feature development
- Slide 14: Marketing / Sales Q: What channels? Which users? Why? A: High Volume (#), Low Cost ($), High Conversion (%) Design & Test Multiple Marketing Channels + Campaigns Select & Focus on Best-Performing Channels & Themes Optimize for *deeper* conversion, not just site/landing page Low-Hanging Fruit: 1) Blogs, 2) SEO/SEM, 3) Landing Pages, 4) Automated Emails
- Slide 15: C u s t o m e r L if e c y c le / C o n v e r s io n B e h a v io r SEO Campaigns, SEM PR Contests Biz Social Networks Dev Blogs Affiliates Apps & Direct, Widgets Email Tel, TV Domains Marketing Channels: • largest-volume (#) • lowest-cost ($) • best-performing (%) Website.com
- Slide 16: C u s t o m e r L if e c y c le / C o n v e r s io n B e h a v io r SEO Campaigns, SEM PR Contests Biz Social Networks Dev Blogs Affiliates A c t iv a t io n Apps & Email Direct, C r it e r ia : Widgets Tel, TV 1 . A C Q U IS IT IO N • 10-30+ seconds Domains • 2-3+ page views 2 . • 3-5+ clicks Ac Homepage / • 1 key feature usage Landing Page t iv at Product do LOTS of la n d in g Features page tests & A/B tests – io n make lots of dumb guesses & iterate FAST Website.com
- Slide 17: Customer Lifecycle / Conversion Behavior SEO Campaigns, SEM PR Contests Biz Dev Social Network s Blogs Affiliate Apps & s Direct, Widgets Email Tel, TV 1. ACQUISITION Domains Automated emails are simple, easy retention feature (but don’t overdo it) • lifecycle emails @ +3, +7, +30d • status emails weekly/monthly • event-based emails as they occur Homepage / Landing Page 2. Act • but: make it easy to unsubscribe iv ati Product on Features Website.com
- Slide 18: C u s t o m e r L if e c y c le / C o n v e r s io n B e h a v io r SEO Campaigns, SEM PR Contests Biz Social Networks Dev Blogs Affiliates Apps & Direct, Widgets Email Tel, TV 1 . A C Q U IS IT IO N Domains Campaigns, Contests L 2 . A E RR Ac Homepage / EF . R Landing Page 4 t iv Emails & at Product widgets Features io n Encourage users to refer *after* they have Website.com “happy” user experience; a v g s c o r e >= 8 o u t o f
- Slide 19: C u s t o m e r L if e c y c le / C o n v e r s io n B e h a v io r SEO Campaigns, SEM PR Contests Biz Social Networks Dev Blogs Affiliates Apps & Direct, Widgets Email Tel, TV 1 . A C Q U IS IT IO N Domains Campaigns, Contests 2 . A L E RR Ac Homepage / R EF t iv at Landing Page 4 . Product Emails & widgets Features io n 5 . Ads, Lead Gen, Biz Dev Re Subscriptions, etc This is the part *y o u * ve nu have to figure out… Website.com I don’t know ja c k about e $ $ your business $
- Slide 20: E x a m p le C o n v e r s io n M e t r ic s (note: *not* actuals … your mileage may vary.) Category Conversion Status Conv % Est. Value Acquisition Visit Site 100% $.01 (or landing page, or external widget) Acquisition Doesn't Abandon 70% $.05 (views 2+ pages, stays 10+ sec, 2+ clicks) Activation Happy 1st Visit 30% $.25 (views X pages, stays Y sec, Z clicks) Activation Email/Blog/RSS/Widget/Acct Signup 5% $2 (anything that could lead to repeat visit) Retention Length of Session / # of Clicks 10% $1 (length/intensity of engaged visit, >180s) Retention Email Open/ RSS view -> Click/Repeat Visit 3% $5 (3+ visits in first 30 days) Referral Refer 1+ users who visit site 2% $1 Referral Refer 10+ users who activate 0.2% $10 Revenue User generates minimum revenue 2% $5 Revenue User generates break-even revenue 1% $25
- Slide 21: MAARRRketing Plan Marketing Plan = F(Customer Acquisition Channels, Campaign Themes) 3 Important Factors = Volume (#), Cost ($), Conversion (%) Measure conversion to target customer actions Test audience segments, campaigns, Call-To-Action (CTAs) Match Channel Costs to Revenue Potential Est. Conversion + Revenue Potential Avg Txn Value (ATV), Ann. Rev. Per User (ARPU), Cust. Lifetime Value (CLV) Design channels that cost <20-50% of target ATV, ARPU, or CLV Consider Costs & Resource Tradeoffs Actual expenses Marketing time & resources Product/Engineering time & resources Timing of expense vs. revenue, profit vs. cashflow
- Slide 22: E x a m p le M a r k e t in g C h a n n e ls disclaimer: estimates of vol, cost/user, time & effort are subjective – actual costs are dependent on your specific business
- Slide 23: AARRRgenda Acquisition: Pirate Ted, Ship Dogster/Catster QuickTimeᆰ and a decompressor are needed to see this picture.
- Slide 24: Marketing Initiative Feb ‘07 Goal: 2,000 New Registrants a Day Marketed sites via AdSense and BlogAds 1st - Linked ads to our homepages 2nd - made a general landing page with intro info and big link to register 3rd - made dynamic landing page with relevant text and registration form.
- Slide 25: Meeee….AARRR!
- Slide 26: L A N D IN G P A G E D a ily C a n d y
- Slide 27: L A D IN G P A G E D o g In f o
- Slide 28: A Registrant is Not Always a Member We started getting to 2,000 registrants a day. BUT only 60% were activating.
- Slide 29: R E G IS T R A T IO N P A G E - A c t iv a t e
- Slide 30: Activants Aren’t Always Members Either Of those new members only 8% were making a pet page vs. 80% for people who found our sites naturally. Within 3 months we halted all ad spending.
- Slide 31: AARRR!…(F)
- Slide 32: H O M EP AG E - C u rre n t
- Slide 33: C R AZY EG G R e f e r r in g s it e s
- Slide 34: C R AZY EG G S e a rc h e rs
- Slide 35: H O M EP AG E - C u rre n t
- Slide 36: Tracking Tools Google Analytics (Bounce rate, Filters, Goals/funnels) CrazyEgg (Click tracking from all types of visitors) Common SEO tools (Keyword density, Spider Simulator, Search engine ranking tool) Internal tools (anything we can think could be interesting, we track)
- Slide 37: AARRRgenda Activation: Pirate Todd, Ship Lijit
- Slide 38: Old Signup Process • Enter email, user name • Enter blog URL • Enter account names for other user generated content (18) • Enter URL’s of other blogs in your network • Do the one click Typepad Install. Signup Time ~ 15-20 min Conversion Rate ~ 0.1% 38
- Slide 39: New Process – Automate almost everything Use automation to remove over 95% of required tasks. Make the process entertaining and a little mysterious Create a situation where we reward the user at each step, winning one more click. Don’t require any typing until the last step. Signup Time 15m -> 2m Conversion 0.1% -> 4% 39
- Slide 40: Change #1: Used MBL Widget to discover Blog URL • User hits site and blog URL is automatically entered into input field using JS call to MBL Widget (running on our homepage) 40
- Slide 41: Change #2: Use Blog URL to inspect blog 1. Extract commonly used account name(s) from Widgets 2. Read Blogroll – Use for default social network Lijit Networks, Inc.
- Slide 42: Change #3: Find other User Generated Content 1. Using discovered Acct name(s), find other content 2. AJAX Screen entertains prospect during discovery 42
- Slide 43: Validation Signup Time 15m -> ~2m Conversion 0.1% -> ~4% (40x) Users Comments “Easy to install” “Took me only a few minutes” “You’re freaking me out, how did you get my blog URL.” 43 http://ouriel.typepad.com/myblog/2007/08/execution-is--1.html
- Slide 44: AARRRgenda Retention: Pirate Hiten, Ship CrazyEgg
- Slide 45: R e t e n t io n
- Slide 46: B e fo re
- Slide 47: B e fo re
- Slide 48: Afte r
- Slide 49: Afte r
- Slide 50: R e s u lt s Before After
- Slide 51: AARRRgenda Referral: Pirate Lance, Ship RockYou
- Slide 52: QuickTimeᆰ and a AAR R R ! decompressor are needed to see this picture. R for Referral
- Slide 53: Th e R o c k Yo u M is s io n “ To e n g a g e t h e w o r ld t h r o u g h s o c ia l a p p lic a t io n s ”
- Slide 54: RockYou Growth: Fastest Ever. 50 Registered Users (MM) 40 Facebook platform 30 launch 20 10 (2) 0 1 3 5 7 9 11 13 15 17 19 21 23 Months (1) Source: eBay Investor Presentation, RockYou • eBay starts Q2 98, PayPal starts Q1’00, Yahoo! starts Q1’95, AOL starts Q1’92, Facebook starts Q4’04, and RockYou Starts Q4’05 • Facebook data represents active users, which was disclosed on 12/05 and 12/06. Undisclosed active user data is extrapolated by applying an average active user penetration to global Unique Visitors (per comScore Media Metrix)
- Slide 55: R e f e r r a l t r a f f ic is k e y f o r v ir a l g ro w th P r im a r y s o u r c e s o f r e f e r r a l t r a f f ic In s t a ll f lo w E n g a g e m e n t f lo w
- Slide 56: In s t a ll f lo w e x a m p le f o r B u m p e r S t ic k e r
- Slide 57: E n g a g e m e n t f lo w e x a m p le f o r F r ie n d s f o r S a le
- Slide 58: M e t r ic s f o r v ir a l lo o p Call to action to User invite friends x = invited friends Yes Accept? y% = accept rate No x * y > 1 gives you viral growth!
- Slide 59: T y p ic a l v ir a l n u m b e rs In s t a ll f lo w x = 5 ( f r ie n d s in v it e d o n a v e r a g e ) y = 2 2 % (a c c e p ta n c e ra te fo r in v it e s ) V ir a l f a c t o r = 5 * 0 . 2 2 = 1 . 1 VIRAL!!! E n g a g e m e n t f lo w x = 2 0 ( f r ie n d s in v it e d o n a v e r a g e ) y = 6 % (a c c e p ta n c e ra te fo r in v it e s ) V ir a l f a c t o r = 2 0 * 0 . 6 = 1 . 2 VIRAL!!!
- Slide 60: U s e m u lt ip le f lo w s a n d c h a n n e ls In s t a ll f lo w x = 5 y = 10 % V ir a l f a c t o r = 5 * 0 . 1 = 0.5 0.5 + 0.3 + 0.3 = 1.1 E n g a g e m e n t f lo w , in v it e c ha nne l VIRAL!!! x = 3 ( in v it e s ) y = 10 % (a c c e p ta n c e ra te f o r in v it e s ) V ir a l f a c t o r = 3 * 0 . 1 = 0.3 E n g a g e m e n t f lo w , n o t if ic a t io n c h a n n e l x = 6 ( n o t if ic a t io n s ) y = 5 % (a c c e p ta n c e ra te f o r n o t if ic a t io n s ) V ir a l f a c t o r = 6 * 0 . 0 5 = 0.3
- Slide 61: Im p o r t a n t t ip s In s t a ll f lo w s h o u ld g e n e r a t e m o s t o f y o u r r e f e r r a ls e v e r y o n e in s t a llin g w ill u s e t h a t f lo w s o m a k e it g o o d u s e r t e s t d if f e r e n t c a lls t o a c t io n s if a ll e ls e f a ils , o f f e r $ 1 0 , 0 0 0 f o r in v it e s =) E n g a g e m e n t f lo w s s u p p le m e n t v ir a lit y n o t e v e r y o n e w ill e n g a g e , g e n e r a lly w e a k e r t h a n in s t a ll f lo w c o n s id e r h a v in g t h e p r im a r y f lo w in v it e n e w f r ie n d s u s e r t e s t d if f e r e n t c a lls t o a c t io n s if a ll e ls e f a ils , o f f e r $ 2 0 , 0 0 0 ! De c ay in v it e r a t e d e c r e a s e s a s y o u s a t u r a t e a c c e p ta n c e ra te d e c re a s e s a s yo u s a tu ra te e n g a g e m e n t te n d s to d e c a y c o n t in u o u s im p r o v e m e n t r e q u ir e d !
- Slide 62: AARRR! Any Questions, Ye Scurvy Dogs? Additional References: • “Influence: The Psychology of Persuasion”, Robert Cialdini (book) • “Putting the Fun in Functional”, Amy Jo Kim (etech 2006 preso) • “Futuristic Play”, Andrew Chen (blog) • “Don’t Make Me Think”, Steve Krug (book) • “A Theory of Fun”, Raph Koster (book, website)



